Creative Bloq on MSN
Alien: Isolation 2 continues the original 1979 film's aesthetic but takes the horror outside
My Gamescom hands-on of the cult sci-fi horror sequel is familiar but with a twist that makes me think of another sci-fi ...
Alien: Isolation 2 is digging into Ridley Scott's original vision while using 20th Century's archive to build something new.
8don MSN
Alien: Isolation 2 dev doesn't want you on the verge of having a heart attack playing the sequel
"Many people don't realize how much music plays in building that tension" ...
"We don't want players to constantly be on the peak of horror, on the verge of having a heart attack, because then they just ...
"Vi vill inte att spelarna hela tiden ska befinna sig på högsta nivå av skräck, på gränsen till en hjärtattack, för då vänjer de sig bara vid det och det blir inte läskigt längre." ...
"Wir wollen nicht, dass die Spieler ständig auf dem Höhepunkt des Horrors stehen, kurz vor einem Herzinfarkt, denn dann ...
La suite du jeu d'horreur culte de Creative Assembly s'annonce terrifiante, mais les développeurs ont pensé aux joueurs les ...
Looking back at the first game, length was often the only major complaint people had about it, and now, with Alien: Isolation ...
Established in May 2013, Geek Culture is Southeast Asia’s leading independent news, movies, entertainment, pop culture, tech ...
On ne veut pas que les joueurs soient constamment au summum de l’horreur, au bord de la crise cardiaque, parce qu’alors ils ...
"We don't want players to constantly be on the peak of horror, on the verge of having a heart attack, because then they just get used to it, and it's not scary anymore." ...
Udviklerne ønsker ikke, at spillerne skal være skræmte hele tiden, for så vender man sig til det og uhyggen vil forsvinde.
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